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Centaur Warrunner Strategies

Melee, Disabler, Durable, Escape, Initiator, Nuker

88th

Popularity

49.82%

Win rate

Gameplay

“I step into a new arena.”

Someone once said that the path of a Sagittarius was paved with the corpses of the defeated, but for a man called Warrunner, it was a long road indeed. In the eyes of outsiders, the four-legged clans of Druud were often misunderstood as barbarians, brutal creatures. No writing, no music, no religion. For Sagittarius, fighting is the perfect thing of thought, the highest expression of a tribe.

If killing is an art among the centaurs, then Warrunner Bradwarden deserves to be the greatest artist of the race. He rules the arena of Omexe, an ancient arena where the centaurs have for thousands of years performed their gladiator ritual.

His fame spread far and wide, countless people from all over the world flocked here just to see the centaur fight. Always the first to enter the arena, and also the last to leave, he composed a masterpiece here, an immortal song of blood and steel, thrown in the parts of the vanquished above. sand sand background of death arena.

Warrunner defeated warrior after warrior, until the arena exploded with cheers calling his name, and then he found himself, the champion of his Clan. Omexe's championship belt was given to him. But then he realized, he no longer has an opponent in this Omexe arena. What would a warrior be without a challenge?

Centaur Warrunner Dota 2 Guide Building Items and Indicators

Ability Builds

Level: 0 1 15 25 30

Health: 200 740 2020 3180 3680

Health regen: +0.25 +2.95 +9.39 +15.19 +17.69

Mana: 75 255 519 855 975

Mana regen: +0 +0.75 +1.87 +3.27 +3.77

Armor: 0 2.5 4.83 8.5 9.67

Damage Block: 16 (50%)    

Magic Resistance: 25%    

Status Resistance: 0%    

Damage: 36‒38 63‒65 127‒129 185‒187 210‒212

Attack Rate: 0.53/s 0.62/s 0.7/s 0.83/s 0.87/s

Attack Range: 150 (600)

Attack Speed: 90 (1.7s BAT)

Attack Animation: 0.3+0.3    

Projectile Speed: Instant    

Movement Speed: 300    

Turn Rate: 0.6    

Collision Size: 24    

Vision Range: 1800 • 800    

Legs: 4    

Gib Type: Default    

Ability Upgrades:    

  • Upgradable by Aghanim's Scepter - Stampede

  • Upgradable by Aghanim's Shard - Double Edge

Talents

Centaur Warrunner Hero Talents

Tips & Tactics

General

Centaur Warrunner Ability Build

Get 1 point of War Stomp (Q) at the first level so that depending on the case you and your teammates can eat fb or not, if not, just leave the plus point there and then add it when creeps appear. Double Eagle (W) is Cen's main damage ability, so it is a priority to maximize first, but you will have to use it carefully if you do not want to feed the enemy network, then War stomp (Q). Maximize Return (E) in the end (take 1 point at early levels to deal a little more damage to those who like to hit you) because you already have quite a bit of power by then. Ultimate get the correct level.

Abilities

Hoof Stomp

Cost: 130 mana.

Cooldown: 13 seconds.

Range of effect: radius 315 around.

Effect: Slams hard on the ground dealing 100/150/200/250 damage and stunning enemies for 2/2.25/2.5/2.75 seconds.

Double Edge

Cooldown: 8 seconds.

Usage range: 150

Effect: Deals a powerful blow to the opponent, dealing 175/250/325/400 damage to the main target and spreading to the surrounding area, also taking the same amount of damage himself.

Damage radius: 190

Note: Centaur cannot die using this skill if the damage taken is greater than the current health.

Retaliate

Effect: every time an enemy hits Cen with a basic attack, that person will take 1 amount of damage back.

Damage: 16/18/20/22

Power stat bonus damage: 30/42/54/66% stat.

Note: this skill works when the attack hits Cen, meaning that missed attacks will not activate this skill.

Stampede

Cost: 100 mana.

Cooldown: 90/75/60 seconds.

Scope of use: whole map.

Effect: Increases movement speed to maximum for himself and allied champions and cannot be slowed. When he and his allies touch an enemy while this ability is active, they take damage and have their movement speed slowed.

Damage: 100/200/300% stat.

Slow: 100%

Slow duration: 1.75 seconds.

Impact time: 3.75 seconds.

Upgraded by Aghanim's Scepter:

Bonus Effect: Reduces damage taken by 60%, and allows all allied champions (including him) to run across terrain for the duration of the effect.

Items