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Clinkz Strategies

Ranged, Carry, Escape, Pusher

61st

Popularity

51.56%

Win rate

Gameplay

“ A light to guide my way. A light to burn my foes.”

The Hoven, a place where black pools collect the tarry blood of the uplands and the king-mage Sutherex sits in benign rule, is located at the foot of the Bleeding Hills. Clinkz gained a reputation for his proficiency with a bow while serving as a sworn protector of the Hoven lands. The demon Maraxiform emerged from sixth hell in the three hundredth year of the king-mage to claim the forest. The king-mage responded by enacting an unbreakable spell that promised Life Without End to anyone who killed the demon.

Wadding into the battle without being aware of the spell, Clinkz got himself and the demon caught up in a mortal conflict. Only after the last arrow was loosed, ending the demon in the torrential fire of hell, Clinkz himself was deprived of life in that fire, leaving a creature with only bones and fury, taking the breath of hell with him into the eternity.

Clinkz Guide Building Items and Indicators

Ability Builds

Level: 0 1 15 25 30

Health: 200 520 1080 1720 1960

Health regen: +0.25 +1.85 +7.85 +9.05

Mana: 75 291 651 1059 1215

Mana regen: +0 +0.9 +2.44 +4.14 +4.79

Armor: 0 3.67 9.5 15.67 18.08

Damage Block: -

Magic Resistance: 25%    

Status Resistance: 0%    

Damage: 15-21 37-43 72-78 109-115 123-129

Attack Rate: 0.59/s 0.72/s 0.92/s 1.14/s 1.23/s

Attack Range: 600 (800)

Attack Speed: 100 (1.7s BAT)

Attack Animation: 0.4+0.3

Projectile Speed: 900

Movement Speed: 290

Turn Rate: 0.6

Collision Size: 24        

Vision Range: (G) 1800 * 800

Legs: 2    

Gib Type: Default.        

Ability Upgrades:    

  • Upgrades Burning Army.

  • Upgrades Skeleton Walk.

Talents

Clinkz Hero Talents

Tips & Tactics

General

Clinkz Ability Build

First, max Searing Arrow. Clinkz's early game damage output is frequently underappreciated, which easily leads to free kills. Then max Strafe It provides a massive amount of attack speed, which can easily burst down any hero at that point in the game if you have good positioning. Finally, max the Skeleton Walk. Although your invisibility skill scales reasonably, movement speed is really outclassed by damage burst.


Abilities

Burning Barrage

Mana Cost: 40/55/70/85

Cooldown: 30/26/22/18

Cast Animation: 0.2+0

Cast Range: 750/800/850/900

Damage: 65%

Effect: All opponent units are struck by multiple piercing arrows that Clinkz channels and fires in the targeted direction.

Note: Searing Arrows must be wrapped well before applied.

Searing Arrows

Mana Cost: 10

Cast Range: 600

Damage: 24/36/48/60

Effect: Adds fire to Clinkz's arrows to increase damage.

Note: Searing Arrows can be cast on structures but not on wards and ally units because their cast range depends on the caster's assault range.

Skeleton Walk

Cast Animation : 0+0

Mana: 75

Speed Bonus: 15%/30%/45%/60%

Cooldown: 20/19/18/17

Effect: Clinkz moves through units invisibly until he attacks or uses items.

Note: Upgrade Aghanim’s Shard.

Burning Army

Mana: 150

Cooldown time: 80

Duration: 30

Cast range: 1200

Effect: Summons an army of fiery ranged skeleton archers that immobile and  deal a percentage of Clinkz' damage.

Note: Require drafting Death Path and Aghanim’s Scepter to be unlocked.

Strafe

Mana: 100

Cast Range: 900

Duration: 65

Cooldown: 80/70/60

Effect: Targeted enemies or friendly unit is consumed by Clinkz, which gains maximum health and damage as Clinkz remains in Skeleton Walk.

Items