Gameplay
“ A light to guide my way. A light to burn my foes.”
The Hoven, a place where black pools collect the tarry blood of the uplands and the king-mage Sutherex sits in benign rule, is located at the foot of the Bleeding Hills. Clinkz gained a reputation for his proficiency with a bow while serving as a sworn protector of the Hoven lands. The demon Maraxiform emerged from sixth hell in the three hundredth year of the king-mage to claim the forest. The king-mage responded by enacting an unbreakable spell that promised Life Without End to anyone who killed the demon.
Wadding into the battle without being aware of the spell, Clinkz got himself and the demon caught up in a mortal conflict. Only after the last arrow was loosed, ending the demon in the torrential fire of hell, Clinkz himself was deprived of life in that fire, leaving a creature with only bones and fury, taking the breath of hell with him into the eternity.
Ability Builds
Level: 0 1 15 25 30
Health: 200 520 1080 1720 1960
Health regen: +0.25 +1.85 +7.85 +9.05
Mana: 75 291 651 1059 1215
Mana regen: +0 +0.9 +2.44 +4.14 +4.79
Armor: 0 3.67 9.5 15.67 18.08
Damage Block: -
Magic Resistance: 25%
Status Resistance: 0%
Damage: 15-21 37-43 72-78 109-115 123-129
Attack Rate: 0.59/s 0.72/s 0.92/s 1.14/s 1.23/s
Attack Range: 600 (800)
Attack Speed: 100 (1.7s BAT)
Attack Animation: 0.4+0.3
Projectile Speed: 900
Movement Speed: 290
Turn Rate: 0.6
Collision Size: 24
Vision Range: (G) 1800 * 800
Legs: 2
Gib Type: Default.
Ability Upgrades:
-
Upgrades Burning Army.
-
Upgrades Skeleton Walk.
Talents
Tips & Tactics
General
First, max Searing Arrow. Clinkz's early game damage output is frequently underappreciated, which easily leads to free kills. Then max Strafe It provides a massive amount of attack speed, which can easily burst down any hero at that point in the game if you have good positioning. Finally, max the Skeleton Walk. Although your invisibility skill scales reasonably, movement speed is really outclassed by damage burst.
Abilities
Burning Barrage
Mana Cost: 40/55/70/85
Cooldown: 30/26/22/18
Cast Animation: 0.2+0
Cast Range: 750/800/850/900
Damage: 65%
Effect: All opponent units are struck by multiple piercing arrows that Clinkz channels and fires in the targeted direction.
Note: Searing Arrows must be wrapped well before applied.
Searing Arrows
Mana Cost: 10
Cast Range: 600
Damage: 24/36/48/60
Effect: Adds fire to Clinkz's arrows to increase damage.
Note: Searing Arrows can be cast on structures but not on wards and ally units because their cast range depends on the caster's assault range.
Skeleton Walk
Cast Animation : 0+0
Mana: 75
Speed Bonus: 15%/30%/45%/60%
Cooldown: 20/19/18/17
Effect: Clinkz moves through units invisibly until he attacks or uses items.
Note: Upgrade Aghanim’s Shard.
Burning Army
Mana: 150
Cooldown time: 80
Duration: 30
Cast range: 1200
Effect: Summons an army of fiery ranged skeleton archers that immobile and deal a percentage of Clinkz' damage.
Note: Require drafting Death Path and Aghanim’s Scepter to be unlocked.
Strafe
Mana: 100
Cast Range: 900
Duration: 65
Cooldown: 80/70/60
Effect: Targeted enemies or friendly unit is consumed by Clinkz, which gains maximum health and damage as Clinkz remains in Skeleton Walk.