Gameplay
"I woke within the seed and saw my destiny, and many were its branches."
Verodicia, Goddess of the Woods, realized that her own time had come to an end and that, like one of the leaves whose fate she had imprinted in the seed, she would fall without witnessing the realization of her dream after finishing filling in the green spaces, planting the coiled-up spirit in the seed, luring the twining waters from deep within the rock, and swearing the sun its full attention to the growing things. She was sad to leave the world empty because the sprouts were still in the soil and were therefore delicate and susceptible to all kinds of harm. One final seed that she had overlooked during the sowing was discovered in her seed pouch.
She only uttered one word into the seed, which she then swallowed as she fell. Her enormous body rotted away over the long winter, turning into humus that would nourish the seedlings the following spring. That final seed ripened and burst in an instant on the morning of the vernal equinox, before the rest of the forest had even started to awaken. In full leaf, strong and wise, with the ability to predict where he would be most needed to defend the green places and anyone who might be fortunate enough to call him an ally Prophet Nature emerged from it.
Ability Builds
Level: 0 1 15 25 30
Health: 200 620 1340 2100 2400
Health regen: +0.25 +2.5 +5.99+9.79 +11.29
Mana: 75 351 963 1551 1803
Mana regen: +0.75 +1.9 +4.49 +6.94 +7.97
Armor: 0 3.67 12.07 20.07 23.4
Damage Block: -
Magic Resistance: 25%
Status Resistance: 0%
Damage: 27-37 50-60 101-111 150-160 171-181
Attack Rate: 0.59/s 0.72/s 1.01/s 1.3/s 1.41/s
Attack Range: 600 (800)
Attack Speed: 100 (1.7s BAT)
Attack Animation: 0.4+0.6
Projectile Speed: 1125
Movement Speed: 295
Turn Rate: 0.9
Collision Size: 24
Vision Range: (G) 1800 • 800
Legs: 2
Gib Type: Wood.
Ability Upgrades:
-
Upgradable by Wrath of Nature.
-
Upgradable by Sprout.
Talents
Tips & Tactics
General
Abilities
Sprout
Mana: 70/90/110/130
Cast animation: 0.35+0.44
Cast range: 625/700/775/850
Radius: 150
Duration : 3/4/5/6
Effect: A unit is surrounded by a ring of trees that grows, trapping it and giving it vision out to 250 yards.
Teleportation
Mana cost: 50
Cooldown: 65/50/35/20
Cast animation: 3+0
Cast range: Global.
Effect: Relocate to any location on the map.
Nature's Call
Mana cost: 150
Cooldown: 37s
Cast range: 750
Duration: 60
Radius: 150/225/300/375
Effect: Under the direction of Nature's Prophet, transforms a forest of trees into Treants.
Note: As many Treants as there are trees in the targeted area can be produced by Nature's Call.
Wrath of Nature
Mana: 150/175/200
Cast animation: 0.5+0.97
Cast range: Global
Damage: 115/150/185
Cooldown time: 85
Effect: Enemies nearby the cast point who are in vision are hit by damaging energy as it bounces around the map. Damage increases after the first enemy hit. When an enemy is killed by this spell, you receive bonus damage for 50 seconds.