Gameplay
Among the mighty Demons that could enter this world (DotA 2 battlefield), Doom Bringer rarely paid any attention to the happenings between Noninfernals and Lesser Spectral Consorts, Shadow Fiend came here just to collect Souls. As for the Shadow Demon, he was always filled with interest in the material world. In a way, he seemed to sense that holding a solid connection between the two worlds was the key to being able to rule the entire world.
Initially, the Shadow Demon was summoned by a small number of low-level Mages. He fulfilled their wishes, flaunting terrifying powers, until the high-class Scholars of Ecstasy took notice of his existence. Then, with the intention of using magic to maintain their brutal rule, the dictators also began to want to take advantage of the Shadow Demon's demonic forces.
Shadow Demon's art of deception is extremely clever, so those who summon him think that they are the masters, Shadow Demon is just a servant; but in fact, Shadow Demon is constantly devouring their minds, to force them to serve them. In the end, those who summoned him, all became his puppets, selling their lives because of his evil will.
No one can guess what the Shadow Demon wants to do in the next step, but right at that moment, Nevermore the Shadow Fiend accidentally swallowed a very fishy soul, and discovered traces of Shadow Demon in it.
Aware that the Shadow Demon was about to become a threat to his rule, the balance founded upon the Umbral Pact would cease to exist, Doom Bringer and Shadow Fiend formed immediately joined hands to destroy Shadow Demon's puppet army. Faced with the unimaginable power of both, the plot that Shadow Demon took hundreds of years to prepare was destroyed in an instant, his army of puppets was also annihilated – all members were killed. drowned in a sea of blood.
After the purge, nothing remained but a tiny fragment of the Shadow Demon himself. Immortal and unable to be smaller, that sliver was enough to sow the seeds of his next plot, and the first step, over the next few centuries, he began to "reunited". Anything that touches that little piece becomes infected, and the contagion grows stronger. The little pieces that were torn apart, now come together in a mess, and create a mess. Shadow Demon in a new form, more powerful than before. His regeneration was almost complete, and his plan to rule the world forever was even more elaborate than before. Even so, it looked like a lost existence. filled with such pure malice and evil, something that would threaten the safety of all living beings, would never have a place in our world…however, the followers of Shadow Demon have never been lacking.
Ability Builds
Level: 0 1 15 25 30
Health: 200 660 1380 2140 2440
Health regen: +0.25 +2.55 +6.19 +9.99 +11.49
Mana: 75 339 939 1515 1755
Mana regen: +0 +1.1 +3.62 +6.02 +7.02
Armor: 0 3 8.13 13.8 15.97
Damage Block: -
Magic Resistance: 25%
Status Resistance: 0%
Damage: 29‒33 51‒55 101‒105 149‒153 169‒173
Attack Rate: 0.59/s 0.69/s 0.88/s 1.08/s 1.15/s
Attack Range: 500 (800)
Attack Speed: 100 (1.7s BAT)
Attack Animation: 0.35+0.5
Projectile Speed: 900
Movement Speed: 290
Turn Ratev 0.6
Collision Sizev 24
Vision Rangev 1800 • 800
Legsv 2
Gib Typev Ethereal
Ability Upgradesv
- Upgradable by Aghanim's Scepter.
- Upgradable by Aghanim's Shard.
Talents
Tips & Tactics
General
Get 1 point of Disruption (Q) at the first level to keep the opponent if your team intends to gank early to get fb (but be careful not to squeeze your teammates with this skill (because it will destroy all of them). directional skill set is on its way to the enemy when you trap the target) Maximize Shadow poison (E) as this is your main damage skill (with stack of 5 you can deal more than 1000 damage on hit enemies at skill level 4), then maxed out with Soul catcher (W) to increase your ability to deal damage to the enemy (provided you have to align correctly). Ultimate takes the right level of course.
Abilities
Disruption
Cost: 100/120/145/170 mana
Cooldown: 12 seconds.
Cast Range: 500 distance.
Effect: throw the targeted champion (including allied champions) into a hole, imprison them for 1 time, the imprisoned target will disappear from the map. When that person returns, they will come with 2 clones under the control of the Shadow demon.
Locking time: 2.5 seconds
Clone Damage: 30%/40%/50%/60% of the trapped person.
Clone damage taken: 150%
Clone duration: 5/6/7/8 seconds
Soul Catcher
Cost: 60/70/80 mana
Cooldown: 13 seconds
Casting Range: 600
Effect: curse a random target in the target area, that target will take 20%/30%/40%/50% more damage, the extra damage will be converted to pure damage.
Impact time: 12 seconds
Skill radius: 450
Note: this skill also applies to units imprisoned in Disruption
Shadow Poison
Consumption: 50 mana
Cooldown: 2.5 seconds
Range of use: 1500
Effect: Releases a stream of poison in a straight line, dealing 20/35/50/65 on contact and leaving 1 point of poison on the opponent. When this poison is released, they deal additional damage based on the number of poison points on the target's body. Each new point of poison applied to an opponent increases the duration of the old poison points.
Maximum number of poisons: 5 points
Amount of damage per poison applied: 1/2/4/8/16 x amount of contact damage. Extra 50 damage for every plus over 5
Duration: 10 seconds
Poison spot width: 190 radius
Shadow Poison Release
Effect: Release the poison to do damage to all enemies.
Demonic Purge
Cost: 200 mana.
Cooldown: 50 seconds
Casting Range: 800
Effect: curses the target enemy, slowing their movement speed and canceling all beneficial buffs on the target and dealing 200/300/400 damage when the effect ends.
Run Speed Slow: 100%
Slow duration: 5 seconds
- Upgraded by Aghanim's Scepter:
Bonus effect: every 40 seconds accumulate 1 point of this skill, up to 3 points