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Hoodwink Abilities

Ranged, Disabler, Escape, Nuker, Support

69th

Popularity

47.72%

Win rate

Acorn Shot

Q

ABILITY

Point Target, Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Physical

PIERCES DEBUFF IMMUNITY

No

Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

The same target can be hit more than once. Bounces will seek units in the fog of war in a 525 radius, but not invisible units. The planted tree lasts for 20 seconds. Acorn Shot benefits from attack range bonuses.

BONUS ATTACK RANGE

125 / 200 / 275 / 350

BONUS DAMAGE

50 / 80 / 110 / 140

BASE DAMAGE

75%

BOUNCE COUNT

2 / 3 / 4 / 5

SLOW DURATION

0.45

MOVEMENT SLOW

100%

CAST POINT

0.2s

16 / 14 / 12 / 10

70 / 75 / 80 / 85

Though she'll make do with almost anything, Oak and Ironwood acorns make the most effective projectiles -- and the bulk of Hoodwink's stash.

Bushwhack

W

ABILITY

Point Target

DAMAGE TYPE

Magical

DISPELLABLE

Strong Dispels Only

Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

Units can be freed from the stun by destroying the tree. Bushwhack does not hit invisible units.

RADIUS

265

STUN DURATION

1 / 1 / 1 / 2

TOTAL DAMAGE

90 / 160 / 230 / 300

CAST POINT

0.2s

14

90 / 100 / 110 / 120

Hoodwink favors Ironwood groves for ambushes, but the wary step carefully in all areas of the mistwoods.

Scurry

E

ABILITY

No Target

Hoodwink passively has a chance to evade physical attacks while near trees. When activated, Hoodwink gains bonus movement speed, attack and cast range, phased movement, and tree-walking for a brief time.

EVASION RADIUS

275

BONUS MOVEMENT SPEED

20% / 25% / 30% / 35%

BUFF DURATION

4.0

EVASION

15% / 20% / 25% / 30%

ACTIVE CAST RANGE

50 / 100 / 150 / 200

ACTIVE ATTACK RANGE

50 / 100 / 150 / 200

CAST POINT

0s

0

35

There's not a nook or cranny in the Wood Tomo'kan out of reach of Hoodwink's paws.

Sharpshooter

R

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3.0 seconds, and the bolt is fired automatically after 5.0 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

ARROW SPEED

2200

MAX WIND-UP TIME

3.0

MAX DAMAGE

550 / 900 / 1250

MAX DEBUFF DURATION

5.0

MOVE SLOW

30% / 40% / 50%

CAST POINT

0s

45

125 / 175 / 225

While her first arbalest was a chance discovery, Hoodwink now takes great care in carving and caring for her own -- of course with some necessary components pilfered or otherwise cleverly procured.

End Sharpshooter

R

ABILITY

No Target

Release the charged up shot, regain ability to move and attack.

Fire!

Decoy

D

ABILITY

No Target

DISPELLABLE

Yes

Hoodwink turns invisible, increasing her movement speed, and creates a decoy illusion that starts aiming a decreased damage Sharpshooter at the nearest enemy hero. If the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy.

ILLUSION DURATION

6.0

BUSHWHACK RADIUS

250

BUSHWHACK DURATION

1.6

MOVEMENT SPEED

15%

SHARPSHOOTER DAMAGE

60%

CAST POINT

0s

30

60

Hunter's Boomerang

F

ABILITY

Point Target, Unit Target

AFFECTS

Heroes

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Tosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed and be more vulnerable to spell damage.

RADIUS

150

DAMAGE

200

MARK DURATION

7.0

MOVEMENT SLOW

20%

INCOMING SPELL DAMAGE

20%

CAST POINT

0.2s

18

125


Last updated 39 minutes ago

Hero Talents

Talent Tree

Sharpshooter Pure Damage and Pierces Spell Immunity

25

2 Acorn Shot Charges

-3 Armor Corruption

20

25.0% Sharpshooter Faster Projectile / Charge Time

+2.0 Acorn Shot Bounces

15

Scurry Camouflage

-4.0s Bushwhack Cooldown

10

+1.0 Scurry Duration

Hero Attributes

17 +2.0

24 +3.6

21 +2.9

Movement speed

310

Sight range

1800/800

Armor

3.36

Base attack time

2.0

Damage

46 - 53

Attack point

0.4