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Oracle Abilities

Ranged, Disabler, Escape, Nuker, Support

90th

Popularity

52.57%

Win rate

Fortune's End

Q

ABILITY

Channelled, Unit Target

AFFECTS

Heroes

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

Can be cast on invulnerable units.

MAX CHANNEL TIME

2.5

DAMAGE

100 / 160 / 220 / 280

MIN ROOT DURATION

0.75

MAX ROOT DURATION

2.75

RADIUS

350

CAST POINT

0s

18 / 14 / 10 / 6

100

The astral orb crackles with power while raw energy lances out, temporarily disrupting an enemy's connection to their own body.

Fate's Edict

W

ABILITY

Unit Target

AFFECTS

Enemy Units

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

DURATION

3.5 / 4.0 / 4.5 / 5.0

CAST POINT

0.3s

20 / 17 / 14 / 11

95 / 100 / 105 / 110

An unbreakable prophecy resounds: a chosen ally shall briefly suffer no magics. Other kinds of suffering however...

Purifying Flames

E

ABILITY

Unit Target

AFFECTS

Allied Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

The healing from Purifying Flames can be stacked with itself. The damage from Purifying Flames cannot be lethal to allies.

DAMAGE

90 / 180 / 270 / 360

HEAL PER SECOND

15 / 25 / 35 / 45

TOTAL HEAL

135 / 225 / 315 / 405

DURATION

9.0

CAST POINT

0.15s

2.5

75

Like a hall of mirrors might amplify the light of a single candle, the shattered walls of the universe can transform the light of prophecy into a burning torch.

False Promise

R

ABILITY

Unit Target

AFFECTS

Allied Heroes

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Cannot be dispelled

Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

Delayed damage and healing will take armor and magic resistance reductions into account when received. The delayed damage and healing takes effect as soon as the target becomes vulnerable.

DURATION

7 / 8 / 10

DELAYED HEAL AMPLIFICATION

100%

CAST POINT

0.3s

100 / 150 / 200

Foes and false prophets oft make lies of men's fates.

Rain of Destiny

D

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced heal amplification. Allies in the area heal and have increased incoming heal amplification.

RADIUS

650

DURATION

10

DAMAGE/HEAL PER SECOND

40

HEAL AMPLIFICATION

20%

CAST POINT

0.2s

40

150

Through mixture of the astral and the atmospheric, Nerif bends a single reality into paradoxical alignment.


Last updated 39 minutes ago

Hero Talents

Talent Tree

+1.5 False Promise Duration

25

Instant Fortune's End

+30% Purifying Flames Enemy Damage

20

-20.0s False Promise Cooldown

-1.25s Purifying Flames Cooldown

15

+15 Armor False Promise

+12 Intelligence

10

+0.4s Fortune's End Duration

Hero Attributes

20 +2.4

15 +1.7

26 +3.8

Movement speed

295

Sight range

1800/800

Armor

3.1

Base attack time

1.7

Damage

39 - 45

Attack point

0.3