Gameplay
"When I'm through with these vermin, they'll be fit for a pie!"
A large figure labors nonstop through the night in the Fields of Endless Carnage, far to the south of Quoich, dismembering, disembowelment, and piling up the limbs and viscera of the dead so that the battlefield might be cleared by dawn. No matter how deeply you bury a corpse, nothing in this cursed world can ever decompose or return to the soil from which it originated. Pudge the Butcher sharpens his skills with blades that become more cutting edge the more he uses as he is surrounded by carrion birds who depend on him to chop their meals into bite-sized pieces. Thunk, thunk, thunk. Tendons and ligaments separate like wet paper as the flesh separates from the bone. And while Pudge has always had a taste for butchery, over time he has also come to appreciate its byproduct. Beginning with a gobbet of muscle here and a sip of blood there, he soon progressed to driving his jaws deep into the hardest of torsos, much like a dog gnawing at rags. Even people who are past being afraid of the Reaper are afraid of the Butcher.
Ability Builds
Level: 0 1 15 25 30
Health: 200 700 1540 2380 2720
Health regen: +2 +4.5 +8.7 +12.9 +14.6
Mana: 75 267 567 927 1059
Mana regen: +0 +0.8 +2.06 +3.56 +4.11
Armor: -1 1.33 4.6 8.93 10.43
Damage Block: 16 (50%)
Magic Resistance: 25%
Status Resistance: 0%
Damage: 45-51 70-76 112-118 154-160 171-177
Attack Rate: 0.59/s 0.67/s 0.79/s 0.94/s 0.99/s
Attack Range: 175 (600)
Attack Speed: 100 (1.7s BAT)
Attack Animation: 0.5+1.17
Projectile Speed: Instant.
Movement Speed: 280
Turn Rate: 0.7
Collision Size: 24
Vision Range: (G) 1800 • 800
Legs: 2
Gib Type: Default.
Ability Upgrades:
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Upgradable by Aghanim's Scepter - Rot.
-
Upgradable by Aghanim's Shard.- Eject - Dismember.
Talents
Tips & Tactics
General
Up that Rot first. For CS, you will require it. You have enough items that regenerate to heal yourself, so don't be concerned. Rot until your heart is content. Take that Meat Hook at level 2. You place a lot of importance on it. You would be equivalent to Io without the Tether or Tidehunter without Ravage without it. When you reach level 6, Meat Hook will have three points, Rot will have two points, and Dismember will have a point. You are free to move around at this point. Meat Hook should always be maxed out before Rot and Flesh Heap. This cannot be contested. A special note on Hood of Defiance: purchase it before Flesh Heap to ensure that the magic resistance stacks. It's acceptable to purchase Cloak first.
Abilities
Meat Hook
Mana: 110
Cooldown Time: 18/16/14/12
Cast Animation: 0.3+0.59
Cast Range: 1300
Max Travel Distance: 1300
Radius: 100
Damage: 150/220/290/360
Effect: Sends a bloody hook hurtling toward a target or location. The first unit that the hook catches will be snagged, dragged back to Pudge, killed if it is not an ancient creep, and dealt damage to if it is an enemy otherwise.
Rot
Mana: 0
Radius: 250
Damage per Second: 30/60/90/120
Move Speed Slow: 14%/20%/26%/32%
Duration: 0.5
Effect: An extremely damaging and slow-moving toxic cloud that hurts Pudge as well as enemy units.
Flesh Heap
Mana cost : 35/40/45/50
Cooldown Time: 20/18/16/14
Radius: 450
Kill Radius: 1600
Blocked Damage: 7/14/21/28
Duration: 5/6/7/8
Effect: Provides Pudge with a damage block that is guaranteed to work against all attacks. Passively bestows bonus strength that rises each time Pudge eliminates an adversary Hero or it perishes nearby. Flesh Heap can acquire charges before it is skilled, and those charges then become active because it is retroactive.
Dismember
Mana cost: 100/130/170
Cooldown Time: 30/25/20
Cast Animation: 0.3+0
Cast Range: 160
Base Damage: 80/100/120
Strength as Damage: 30%/60%/90%
Pull Speed: 75
Effect: When Pudge eats an enemy unit, it becomes incapacitated and takes damage gradually. For every unit of damage Pudge causes, he is also healed. creeps last longer.