Back

Witch Doctor Abilities

Ranged, Disabler, Nuker, Support

2nd

Popularity

54.69%

Win rate

Paralyzing Cask

Q

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Strong Dispels Only

Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Each bounce deals more damage than the previous one. Deals 200% damage to creeps.

Targets can be hit multiple times, as long as another unit is struck in between the bounces.

STUN DURATION

0.8

BASE DAMAGE

50

BOUNCES

2 / 4 / 6 / 8

BONUS DAMAGE PER BOUNCE

10 / 15 / 20 / 25

CAST POINT

0.35s

20 / 18 / 16 / 14

80 / 100 / 120 / 140

The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy.

Voodoo Restoration

W

ABILITY

No Target, Toggle

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Cannot be dispelled

Witch Doctor focuses his magic to heal nearby allied units and damaging enemies for 100% of the heal value, costing Witch Doctor mana every second Voodoo Restoration is active.

Healing/Damage is done in [0, 0, 0, 0] second intervals. Can heal Spell Immune units.

MANA PER SEC

8 / 12 / 16 / 20

RADIUS

500 / 550 / 600 / 650

HEAL/DAMAGE

10 / 22 / 34 / 46

0

35 / 40 / 45 / 50

Zharvakko's hocus pocus is not limited only to hexxing his opponents and is quite adept at curing ailments.

Maledict

E

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

If an affected hero's health has increased above the amount they had when Maledict was cast, the burst damage will be 0.

DAMAGE

12 / 18 / 24 / 30

RADIUS

180

LOST HEALTH BURST DAMAGE

16% / 24% / 32% / 40%

CAST POINT

0.35s

30 / 26 / 22 / 18

105 / 110 / 115 / 120

Certain voodoo magics can make an enemy regret engaging the Witch Doctor.

Voodoo Switcheroo

D

ABILITY

No Target

DISPELLABLE

Cannot be dispelled

Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

DURATION

3.0

ATTACK SPEED REDUCTION

40

CAST POINT

0.1s

40

200

Death Ward

R

ABILITY

Channelled, Point Target

DAMAGE TYPE

Pure

PIERCES DEBUFF IMMUNITY

Yes

CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of [8] seconds. Death Ward has 50% bonus accuracy.

The Death Ward is invulnerable, and is only destroyed if Witch Doctor is interrupted or its duration expires. The Death Ward can be controlled, and made to attack a specific target. Death Ward attacks once every 0.22 seconds.

DAMAGE

60 / 110 / 160

ATTACK RANGE

700

BOUNCE RADIUS

650

CAST POINT

0.35s

60

200

Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it.


Last updated 39 minutes ago

Hero Talents

Talent Tree

+60 Death Ward Damage

25

+1.5% Max Health Voodoo Restoration

+15% Maledict Burst Damage

20

+100 Death Ward Attack Range

+300 Health

15

+2 Cask Bounces

+75 Maledict AoE

10

-25% Voodoo Restoration Mana Per Second

Hero Attributes

18 +2.1

13 +1.4

22 +3.3

Movement speed

300

Sight range

1800/800

Armor

1.82

Base attack time

1.7

Damage

51 - 61

Attack point

0.4