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Axe Strategies

Melee, Carry, Disabler, Durable, Initiator

13th

Popularity

52.13%

Win rate

Gameplay

 “No business but war. No family but death. No mercy but the grave!”

Ever since he was an infantryman in the Red Mist legion, Mogul Khan had determined his goal was to become the army's general. Through countless battles, he has used bloody victories to assert his worth and position. Mogul Khan continuously advanced, thanks to his act of killing his superiors without hesitation. . Over the seven years of the Thousand Tarns (Campaign of the Thousand Tarns) campaign, he honors his name with bloody carnage, making his reputation brighter than ever. However, at the same time, his comrades were also dwindling. On the night of his final victory, Mogul Khan declared himself the new general of the Red Mist corps, also giving himself the title. "Axe". However, his army was only him, many people died in battle, but many more people died under Ax's hammer. It is obvious that, now, most of the The warriors all evaded Ax's leadership. But to him, that made no sense at all. Because, for Ax, the one-man army is the strongest army.

Axe Guide Building Items and Indicators

Ability Builds

Level: 0 1 15 25 30

Health: 200 700 1640 2560 2940

Health regen: +2.75 +5.25 +10.01 +14.61 +16.51

Mana: 75 291 555 891 1011

Mana regen: +0 +0.9 +2.02 +3.42 +3.92

Armor: -1 2.33 7.47 13.13 15.3

Damage Block: 16     50%)    

Magic Resistance: 25%    

Status Resistance: 0%    

Damage: 27‒31 52‒56 99‒103 145‒149 164‒168

Attack Rate: 0.59/s 0.71/s 0.89/s 1.09/s 1.16/s

Attack Range: 150 (600)

Attack Speed: 100 (1.7s BAT)

Attack Animation: 0.4+0.5    

Projectile Speed: Instant    

Movement Speed: 310    

Turn Rate: 0.6    

Collision Size: 24    

Vision Range: 1800 • 800    

Legs: 2    

Gib Type: Default,    

Ability Upgrades:    

  • Upgradable by Aghanim's Scepter - Berserker's Call / Battle Hunger,

  • Upgradable by Aghanim's Shard - Counter Helix,

Talents

Axe Hero Talents

Tips & Tactics

General

Axe Ability Build

With jungling, of course you max out the Counter helix (E) to clear the jungle quickly is a good thing, that makes you money fast, buys the necessary equipment early (there is a match I play). got Blink Dagger at 7 minutes, of course got 2 kills in lane ). Maximize Berserker's call (Q) after maxing Counter helix (E) to better hold the enemy. When you have quite a bit of equipment and a little more mana, you continue to raise your Battle hunger (W) to support the pursuit of the enemy, build health and use the Culling blade (R) more accurately. Ultimate, of course, gets the right level.

Abilities

Berserker's Call

Cost: 80/90/100/110 mana.

Cooldown: 16/14/12/10 seconds.

Effect Range: 300 radius around Axe.

Effect: Roars loudly, taunting all nearby enemies to attack him, and gain 40 armor for the duration of the ability.

Impact duration: 2/2.4/2.8/3.2 seconds.

Battle Hunger

Cost: 75 mana.

Cooldown: 20/15/10/5 seconds.

Usage range: 900

Effect: Ax incites the enemy's hunger to fight, dealing damage over time, causing them to have to kill a certain object to end the effect of this skill. Also slows their movement speed and increases Ax's movement speed for each enemy hit.

Damage: 16/24/32/40 per second.

Effect time: 10 seconds.

Movement speed slow/bonus: 10%

Counter Helix

Cooldown: 0.45/0.4/0.35/0.3 seconds.

Effect: Ax has a 20% chance to swing his ax blade dealing 100/135/170/205 damage around every time he is hit by basic attacks.

Radius: 275

Note: this ability works even if Ax is transformed into a chicken, pig or frog clone from Scyther of Vyse, Lion's Hex and Shadow shaman's Voodoo (a bit ridiculous). Only rotates when the attack has hit Ax (not counting misses).

Culling Blade

Cost: 60/120/180 mana.

Cooldown: 75/65/55 seconds.

Usage range: 150

Effect: swings a powerful ax to the enemy, dealing 150/250/300 damage, if the enemy is below 250/325/400 health, he will be killed immediately and the skill will not be timed. cooldown, and after the finishing blow, Ax and surrounding allies gain a large amount of attack and movement speed for a brief moment.

Bonus Attack Speed: 40

Movement Speed Bonus: 30%

Impact time: 6 seconds.

Items