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Clockwerk Abilities

Melee, Disabler, Durable, Initiator, Nuker

89th

Popularity

48.42%

Win rate

Battery Assault

Q

ABILITY

No Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

Remains active if Clockwerk is disabled.

RADIUS

275

DURATION

10

INTERVAL

0

DAMAGE

20 / 45 / 70 / 95

24 / 22 / 20 / 18

90

Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.

Power Cogs

W

ABILITY

No Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Allies in the cogs when they are created receive a magic damage barrier. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Cogs can be destroyed by enemy attacks, but Clockwerk can destroy them with just one.

Cogs can shock invisible units.

DURATION

5 / 6 / 7 / 8

DAMAGE

50 / 125 / 200 / 275

MANA BURN

50 / 80 / 110 / 140

MAGIC BARRIER

50 / 100 / 150 / 200

ATTACKS REQUIRED

2

CAST POINT

0.2s

70

One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.

Rocket Flare

E

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6.0 seconds.

RADIUS

600

DAMAGE

80 / 120 / 160 / 200

MOVEMENT SLOW

100%

SLOW DURATION

0.4

CAST POINT

0.3s

35 / 40 / 45 / 50

What started as a festive display has become a useful scouting and bombardment tool.

Overclocking

D

ABILITY

No Target

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Cannot be dispelled

Supercharges Clockwerks abilities: Battery Assault affects all enemies in its range; Clockwerk's attack speed in Power Cogs is increased; Rocket Flares have a reduced cooldown and fire additional rockets to either side of the target; Hookshot stun radius and duration is increased; Jetpack moves faster. Clockwerk becomes stunned after the duration runs out.

DURATION

13

COGS BONUS ATTACK SPEED

250

SELF STUN DURATION

3

HOOKSHOT RADIUS BONUS

50%

HOOKSHOT DURATION BONUS

50%

BONUS ROCKET FLARES

2

ROCKET FLARE COOLDOWN

3

JETPACK SPEED

40%

50

90

Rattletrap understands the limitations of his armor. Just as he understands the risks of pushing past them in times of need.

Jetpack

F

ABILITY

No Target

DISPELLABLE

Yes

Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.

BONUS SPEED

20%

DURATION

6.0

16

75

Hookshot

R

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Strong Dispels Only

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a [175, 175, 175] radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

Hookshot will latch and take Clockwerk to allies, but not damage or disable them.

STUN DURATION

1

DAMAGE

75 / 175 / 275

CAST POINT

0.3s

60 / 45 / 30

100 / 125 / 150

A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.


Last updated 39 minutes ago

Hero Talents

Talent Tree

0.25s Battery Assault Interval

25

Spell Immunity Inside Power Cogs

+100 Rocket Flare Damage

20

Rocket Flare True Sight

+24 Battery Assault Damage

15

+2 Power Cogs Hit To Kill

+60 Power Cogs Mana Burn

10

-2s Rocket Flare Cooldown

Hero Attributes

27 +2.8

13 +2.1

18 +1.7

Movement speed

310

Sight range

1800/800

Armor

2.82

Base attack time

1.7

Damage

8 - 10

Attack point

0.33