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Necrophos Strategies

Ranged, Carry, Disabler, Durable, Nuker

18th

Popularity

52.72%

Win rate

Gameplay

“Be still your beating heart.”

During the plague outbreak, a mysterious priest with a penchant for dark magic named Rotund'jere was promoted to the rank of Cardinal thanks to the sudden deaths of all the high priests. While the other members of the order set out to join hands to stop the plague, the newly ordained cardinal lurks inside Rumusque's Basilica, busy plotting a plan to plunder the fortunes of the nobles. dying here. He promised to give them rewards in the afterlife if they agreed to hand over the earthly inheritance to him. 

As the pandemic receded and was confined to a few places, his actions began to attract the attention of the high priests. They convicted him of heresy and sentenced him to hard labor in the plague-ridden region, and imbued him with spells to ensure that he would slowly languish in the disease. But the priests did not take into account his innate immunity. Rotund'jere contracted the disease, but instead of killing him, the plague nourished his powers, transforming him into a complete plague of magicians, a Plague Pope. Naming himself Necrophos, he traveled the world, spreading plagues wherever he went. With every village that was destroyed by plague, his terrible power multiplied.

Necrophos Dota 2 Guide Building Items and Indicators

Ability Builds

Level: 0 1 15 25 30

Health: 200 560 1200 1900 2160

Health regen: +0.25 +2.05 +5.27 +8.77 +10.12

Mana: 75 327 771 1239 1431

Mana regen: +0 +1.05 +2.94 +4.89 +5.67

Armor: 1 3 6.03 10.2 11.62

Damage Block: -        

Magic Resistance: 25%    

Status Resistance: 0%    

Damage: 26‒30 47‒51 84‒88 123‒127 139‒143

Attack Rate: 0.59/s 0.66/s 0.77/s 0.91/s 0.96/s

Attack Range: 500 (800)

Attack Speed: 100 (1.7s BAT)

Attack Animation: 0.3+0.47    

Projectile Speed: 1200    

Movement Speed: 280    

Turn Rate: 0.6    

Collision Size: 24    

Vision Range: 1800 • 800    

Legs: 2    

Gib Type: Ethereal    

Ability Upgrades:    

  • Upgradable by Aghanim's Scepter - Ghost Shroud/Heartstopper Aura

  • Upgradable by Aghanim's Shard - Death Seeker

Talents

Necrophos Hero Talents

Tips & Tactics

General

Necrophos Ability Build

At the first level, when you go to the lane, get 1 heartstopper aura (W) first to enjoy the light but highly effective job of poking the enemy's blood, as long as you stand in one place without hitting, the opponent has already. After losing all the blood, they will be very inhibited when tango with healing salve keeps going (not to mention you hit, creeps attack) then max Death pulse (Q) and Sadist (E) to get can stay in the lane, exchange moves aggressively, create favorable conditions to plug Reaper's Scythe (R) into the enemy's head, why it dies with that skill is an extra 30 seconds of extremely annoying counting. 

Heartstopper aura (W) is maxed out last because in the mid and late game this skill is fully effective because the enemy's health is already quite good, just a few seconds of combat and you can Can build a large amount of blood, not like going lane (in lane, the trigger time is very long, so just 1 skill level is enough). Ultimate will of course get the correct level.

Abilities

Death Pulse

Cost: 125/145/165/185 mana

Cooldown: 8/7/6/5 seconds.

Effect: sends a deadly wave to units around him, healing himself and allied units for 70/90/110/130 and dealing 125/175/225/275 damage onto the enemy.

Effective radius: 475

Heartstopper Aura

Effect: His death aura emits around causing enemy units to gradually lose 0.6%/0.9%/1.2%/1.5% of their maximum health over time.

Effective radius: 1200

Note: this ability penetrates even magic immunity.

Reaper's Scythe

Cost: 175/340/500 mana.

Cooldown: 100/85/70 seconds.

Casting Range: 600

Effect: Stabs a deadly scythe at the target enemy champion, stunning the target for 1.5 seconds, then the scythe swoops down dealing damage based on the target's missing health. Targets killed by this skill gain 30 seconds of counting.

Health lost as damage: 0.4/0.6/0.9 x missing health.

Note: Enemies that die within the duration of the scythe before slamming down (1.5 seconds) will still receive 30 seconds of counting.

Upgraded by Aghanim's Scepter:

Cost: 150/340/500 mana.

Health lost as damage: 0.6/0.9/1.2 x missing health.

Cooldown: 70 seconds.

Bonus Effect: Blocks the buy back of the person killed by this skill.

Ghost Shroud

Cast Animation: 0+0

Slow Radius: 750

Enemy Move Speed Slow: 12%/16%/20%/24% (Talent 36%/40%/44%/48%)

Self Restoration Amplification: 45%/55%/65%/75%

Self Magic Resistance Reduction: 40%

Aura Linger Duration: 0.5

Duration: 3/3.5/4/4.5

Effect: Necrophos enters the region that exists between the living and the dead. He can't attack or be attacked, therefore he emits an aura that slows down foes in his vicinity. In this form, he suffers more magical harm, but his healing abilities are enhanced.

Death Seeker

Cast Animation: 0.2+0.67

Cast Range: 900

Enemy Magic Resistance Reduction: 25%

Duration: 2.5

Effect: Sends forth a huge, fast-moving Death Pulse towards the designated adversary or ally, turning them ethereal for 2.5 seconds. Enemy magic resistance is reduced by 25%. After impact, it spreads to adjacent foes and friends.

Items