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Silencer Strategies

Ranged, Carry, Disabler, Initiator, Nuker, Support

23rd

Popularity

53.08%

Win rate

Gameplay

Silencer is a ranged smart hero that may be used as a support, carry, or initiator in battle. He is one of the few intelligence heroes that can genuinely profit from intelligence items, and he is particularly effective against spell-heavy heroes, since he can quiet them while taking their intelligence and increasing it to his own.

Throughout the game, he is a well-known anti-caster hero who can cripple spellcasters and impair their magical skills. Arcane Curse slows and causes foes to lose health for a specific period of time, but the length of the debuff increases with each spell the enemy performs, compelling them to either wait until the debuff expires or cast spells and risk taking more injury. If Nortrom's target casts a spell, Last Word casts a curse that harms and silences the victim for a long time.

The consequences are the same if the victim does not perform a spell before the curse period expires. Glaives of Wisdom is an active attack modifier that does pure damage equal to a percentage of Nortrom's intellect and steals intelligence with each strike.

Furthermore, the glaives allow him to take the intellect of enemy heroes who die near him or are directly slain by him and add it to his own intelligence. This not only rewards his presence in teamfights, but it also strengthens his glaives as the conflict progresses. Nortrom's ultimate, Global Silence, temporarily silences all opponent troops on the map. A well-timed Global Silence can save you or an ally, start a teamfight, or sabotage the enemy's initiation.

silencer dota 2 wallpaper masterdota

Ability Builds

Level: 0 1 15 25 30

Health: 200 580 1240 1960 2240

Health regen: +0.25 +2.15 +5.51 +9.11 +10.51

Mana: 75 375 855 1347 1551

Mana regen: +0 +1.25 +3.28 +5.33 +6.16

Armor: -1 2.67 8.27 14.27 16.6

Damage Block: -

Magic Resistance: 25%

Status Resistance: 0%

Damage: 18‒32 43‒57 83‒97 124‒138 141‒155

Attack Rate: 0.68/s 0.81/s 1/s 1.22/s 1.3/s

Attack Range: 600 (800)

Attack Speed: 115 (1.7s BAT)

Attack Animation: 0.5+0.5

Projectile Speed: 900

Movement Speed: 290

Turn Rate: 0.6

Collision Size: 24

Vision Range: 1800 • 800

Legs: 2

Gib Type: Default

Ability Upgrades:

  • Upgradable by Aghanim's Scepter.
  • Upgradable by Aghanim's Shard.

Talents

silencer talents dota 2 masterdota

Tips & Tactics

General

skill building guide silencer dota 2 masterdota

There are two ways to increase Silencer's skill, depending on the target enemy hero in the same lane. If the opponent is a skilled hero that uses a lot of mana, you should max out Curse of the Silent first, use it to force the opponent to use the skill and consume all of your mana.

On the contrary, if the enemy is a hero that can cast skills that cost less mana, you can max out Last Word first because then, Curse of the Silent will have almost no effect on the enemy. In addition, Glaives of Wisdom should be increased by 1 point initially to harass and gain Intelligence when ganking.

Abilities

Arcane Curse

Cast Animation: 0.3+0.37

Cast Range: 1000

Radius: 425

Damage per Second: 16/24/32/40 (Talent 31/39/47/55)

Move Speed Slow: 9%/12%/15%/18% (Talent 17%/20%/23%/26%)

Silenced Multiplier: 1.7

Base Duration: 6

Penalty Duration: 3

Effect: Curses the target region, inflicting damage on enemy heroes and decreasing their movement speed. Enemies who are silenced take 1.7 times the amount of slow and damage. The duration of any spell cast by afflicted opponents is enhanced. As long as the target is quiet, the cooldown is halted.

Glaives of Wisdom

Cast Range: 600 (Talent 700)

Permanent Intelligence Steal Radius: 925

Permanent Intelligence Steal: 2

Intelligence as Damage: 15%/35%/55%/75% (Talent 30%/50%/70%/90%)

Temporary Intelligence Steal: 1/1/2/3

Temporary Steal Duration: 15/20/25/30

Effect: Silencer imbues his glaives with knowledge, causing them to deliver increased damage dependent on his Intelligence. With each hit, Silencer momentarily takes his target's IQ.

Last Word

Cast Animation: 0.3+0.47

Cast Range: 900

Base Damage: 120/160/200/240

Intelligence Difference Multiplier: 1.5/2/2.5/3 (Talent 2.7/3.2/3.7/4.2)

Initial Debuff Duration: 4

Silence Duration: 3/4/5/6

Effect: Enchants a target, giving them eyesight and causing them to be injured and silent if they cast a spell or the enchantment duration runs out. Increases the amount of damage dealt dependent on the intelligence gap between Silencer and the target.

Global Silence

Cast Animation: 0.3+0.37

Radius: Global

Duration: 4.5/5.25/6

Effect: Silencer pauses all sound, making it impossible for opposing heroes and troops on the map to perform spells.

Items