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Timbersaw Strategies

Melee, Durable, Escape, Nuker

91st

Popularity

45.05%

Win rate

Gameplay

"I'm not a lumberjack. This is personal."

In his mind, Rizzrack could still hear the screams. He worked furiously, turning wrenches, twisting screws, constructing, carving, and forging. Sleep eluded him; all he did was build. Months had passed since he'd locked himself away in his uncle's workshop, and his deliverance was almost complete. As his eyes closed, he saw a blanket of flowers floating on the calm waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. With a choking start, he awoke. The rhythmic sound of a whetstone filled the shop for hours as he sharpened a set of massive blades, his mind racing with images of strangling vines garroting neighbors and enwrapping homes. Augury Bay's flooding had been nothing compared to the violent horrors that had taken root beyond the city walls.

But, he reasoned, the saw-suit would make him strong and safe, allowing himself this glimmer of hope before the full force of his fear slammed into his fading mind. Branches, bark, and blood Rizzrack fled the city as trees that walked, fought, and killed. The gates had been shattered, and trees had swarmed into the city. Trees had crushed, thrashed, and stomped the last defense Augury Bay had, and stalked the few fleeing refugees. Rizzrack unspooled the thick chain from the suit's arm in hushed silence, his hands trembling as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was all set.

He sparked the bladed machine with his trembling hand. Terror drove him, terror of what lay ahead and of what he would have to face in order to have any hope of calming his mind. He knew he had to face this fear as the saw-suit shuddered to life, and he knew he wouldn't like it one bit.

Timbersaw Guide Building Items and Indicators


Ability Builds

Level: 0 1 15 25 30

Health: 200 700 1580 2460 2820

Health regen: +0.25 +2.75 +7.23 +11.63 +13.43

Mana: 75 351 795 1263 1455

Mana regen: +0.5 +1.65 +3.54 +5.49 +6.27

Armor: 0 2.67 6.4 11.07 12.73

Damage Block: 16 (50%)        

Magic Resistance: 25%    

Status Resistance: 0%    

Damage: 27-31 52-56 96-100 140-144 158-162

Attack Rate: 0.59/s 0.68/s 0.81/s 0.98/s 1.03/s

Attack Range: 150 (600)

Attack Speed: 100 (1.7s BAT)

Attack Animation: 0.3+0.64    

Projectile Speed: Instant.

Movement Speed: 290

Turn Rate: 0.6    

Collision Size: 24    

Vision Range: (G)1800 • 800    

Legs: 2    

Gib Type: Motor.    

Ability Upgrades:    

  • Upgradable by Aghanim's Scepter - Chakram.

                                                                  - Second Chakram.

  • Upgradable by Aghanim's Shard - Flamethrower.

Talents

Timbersaw Hero Talents

Tips & Tactics

General

Timbersaw Ability Build

Build a durability item immediately after Bloodstone, which is useful in the mid-game (mek, drum, vanguard, blade mail). After that, get BoTs and Necro. If you have a lot of gold, you can get a good late game durability item or an orchid if you really need one.

Abilities

Whirling Death

Mana: 80 

Cooldown time: 7.5/7/6.5/6 

Radius: 325

Base Damage: 80/120/160/200

Duration: 12/13/14/15

Effect: Timbersaw whirls extremely sharp edges, injuring enemies and destroying trees in the area around him. When an enemy hero is affected, it loses some of its primary attribute for a brief period of time. Whirling Death will deal additional damage for each tree destroyed.

Timber Chain

Mana cost: 60/70/80/90

Cooldown Time: 4 seconds.

Cast animation: 0.3+0

Cast range: 750/900/1050/1200

Damage Radius: 225

Damage: 70/120/170/220

Effect: Timbersaw fires a chain that embeds itself in the first tree he hits, luring him in. Any enemy in the way is damaged.

Reactive Armor

Max Stacks: 6/12/18/24

Armor Bonus per Stack: 0.9/1/1.1/1.2

Stack Duration: 10/12/14/16

Effect: Timbersaw gains increased health regen and armor every time he is attacked.

Second Chakram

Mana cost: 80/140/200

Cooldown Time: 8 seconds.

Cast Animation: 0.15+0

Cast Range: 1200

Effect Radius: 200

Damage per Second: 110/155/200

Duration: 0.5

Effect: A second independent Chakram is launched.

Flamethrower

Mana: 100

Cooldown Time: 20 seconds.

Flame Length: 400

Damage: 80

Move Speed Low: 30%

Effect: A flame is released in the direction Timbersaw is facing. A debuff that deals damage per second and slows enemy movement speed is applied. Reduces the damage to buildings.

Chakram

Mana Cost: 80/140/200

Cooldown Time: 8 seconds.

Cast Animation: 0.15+0

Cast Range: 1200

Effect Radius: 200

Damage per Second: 50/75/100

Duration: 0.5

Effect: Fires your main saw blade at the target location, spinning in place and dealing damage in the area around it. For every 5% of health lost, enemies caught in the saw blade will move more slowly. When fired and retracted, the blade deals damage and cuts down trees in its path. The ability costs mana while active, and you lose the ability to attack.

Items