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Spectre Abilities

Melee, Carry, Durable, Escape

42nd

Popularity

53.27%

Win rate

Spectral Dagger

Q

ABILITY

Point Target, Unit Target

AFFECTS

Enemy Heroes

DAMAGE TYPE

Magical

DISPELLABLE

Yes

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain. Spectral Dagger applies an instance of Desolate to targets with no allied units within 400 radius of them.

There is a 1.0 second grace period after leaving the path where no collision is preserved.

DAMAGE

70 / 120 / 170 / 220

MOVEMENT SPEED CHANGE

10% / 14% / 18% / 22%

DURATION

7

CAST POINT

0.3s

22 / 20 / 18 / 16

130 / 140 / 150 / 160

Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.

Desolate

ABILITY

Passive

DAMAGE TYPE

Pure

PIERCES DEBUFF IMMUNITY

Yes

Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

Damage is dealt before Spectre's attack. Spectre's illusions also have Desolate.

BONUS DAMAGE

21 / 34 / 47 / 60

RADIUS

400

Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.

Dispersion

ABILITY

Passive

PIERCES DEBUFF IMMUNITY

Yes

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

The reflected damage is not dealt to Spectre. Illusions don't get this ability. Damage is reflected before reductions, and is returned as the same damage type.

DAMAGE REFLECTED

8% / 12% / 16% / 20%

MIN RADIUS

400

MAX RADIUS

800

A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.

Reality

D

ABILITY

Point Target

Spectre exchanges places with a chosen Haunt and casts the current level of Spectral Dagger on the haunt's target.

3

The scattered shadows unite into the one true Spectre.

Shadow Step

R

ABILITY

Unit Target

AFFECTS

Enemy Heroes

PIERCES DEBUFF IMMUNITY

Yes

Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

DURATION

5 / 6 / 7

HAUNT DAMAGE

40% / 60% / 80%

HAUNT DAMAGE TAKEN

200%

CAST POINT

0.3s

80 / 60 / 40

150

With great focus of will, Mercurial can sometimes limit the extent of her division.

Haunt

F

ABILITY

No Target

PIERCES DEBUFF IMMUNITY

Yes

Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.

HAUNT DURATION

7.0

HAUNT DAMAGE

80%

HAUNT DAMAGE TAKEN

200%

CAST POINT

0.3s

180

150

At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.


Last updated 39 minutes ago

Hero Talents

Talent Tree

+5% Dispersion

25

+32% Haunt Illusion Damage

+14% Spectral Dagger Slow/Bonus

20

+400 Health

+100 Spectral Dagger Damage

15

+12 Desolate Damage

+5 All Stats

10

-5s Spectral Dagger Cooldown

Hero Attributes

21 +2.5

25 +2.1

16 +1.7

Movement speed

290

Sight range

1800/800

Armor

4.5

Base attack time

1.7

Damage

48 - 52

Attack point

0.3