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Visage Abilities

Ranged, Disabler, Durable, Nuker, Pusher, Support

120th

Popularity

51.45%

Win rate

Grave Chill

Q

ABILITY

Unit Target

AFFECTS

Enemy Units

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

The two buffs can be removed separately by dispels. The speed gained is independent of the speed lost on the target. Familiars within 900 range of Visage will also receive bonuses from Grave Chill.

DURATION

6

MOVE SPEED DRAIN

15% / 20% / 25% / 30%

ATTACK SPEED DRAIN

25 / 40 / 55 / 70

CAST POINT

0.2s

90

The warmth of the sun is never felt in the dark cold of the Narrow Maze.

Soul Assumption

W

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

Charges are only gained for damage greater than 2.0 and less than 3000.0 that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted.

BASE DAMAGE

20

DAMAGE PER CHARGE

70

MAX CHARGES

3 / 4 / 5 / 6

CHARGE DURATION

6.0

GATHER DAMAGE THRESHOLD

100

GATHER DAMAGE RADIUS

1800

CAST POINT

0.2s

4

110

The collected souls of the dead reach out to bring another into their fold.

Gravekeeper's Cloak

ABILITY

Passive

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

Each time Visage receives damage greater than the Minimum Damage that was not self-inflicted and was from a player owned source, a layer is removed. Familiars within 900 range of Visage will receive the current damage reduction from Gravekeeper's Cloak.

MAX LAYERS

4

DAMAGE REDUCTION PER LAYER

8% / 12% / 16% / 20%

LAYER RECOVERY TIME

6 / 5 / 4 / 3

MINIMUM DAMAGE

40

MAX DAMAGE REDUCTION

80%

COOLDOWN

65.0

MANA COST

125

Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.

Stone Form

D

ABILITY

No Target

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

After a short delay, the nearest Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6.0 seconds, the Familiar will automatically leave Stone Form.

While Stone Form is not dispellable, the stun can be removed by strong dispels.

STUN RADIUS

375

DAMAGE

60 / 100 / 140

STUN DURATION

0 / 1 / 1

BONUS REGEN

150 / 175 / 200

CAST POINT

0s

Silent as the Grave

F

ABILITY

No Target

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Lasts 35.0 seconds. Invisibility ends when attacking or casting.

BONUS DAMAGE DURATION

4.0

BONUS DAMAGE

25%

BONUS MOVESPEED

20%

CAST POINT

0s

45

100

Summon Familiars

R

ABILITY

No Target

DAMAGE TYPE

Physical

Conjures blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

Casting Summon Familiars will replace any existing Familiars. Familiars within range of Visage will receive bonuses from Gravekeeper's Cloak and Grave Chill.

HP

500 / 600 / 700

FAMILIAR SPEED

430

FAMILIAR ATTACK DAMAGE

25 / 50 / 75

FAMILIAR COUNT

2

CAST POINT

0s

130 / 120 / 110

150

Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.

Stone Form

ABILITY

No Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Strong Dispels Only

After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6.0 seconds, the Familiar will automatically leave Stone Form.

STUN RADIUS

375

DAMAGE

60 / 100 / 140

STUN DURATION

0.8 / 1.0 / 1.2

STONE DURATION

6.0

BONUS REGEN

150 / 175 / 200

CAST POINT

0s

14


Last updated 39 minutes ago

Hero Talents

Talent Tree

+1 Familiar

25

+5 Gravekeeper's Cloak Stacks

+40 Familiars Movement Speed

20

+20 Soul Assumption Damage Per Charge

Soul Assumption Hits 2 Targets

15

-3 Armor Corruption

+25 Damage

10

-3.0s Grave Chill Cooldown

Hero Attributes

22 +2.4

11 +1.0

22 +2.4

Movement speed

285

Sight range

1800/800

Armor

0.54

Base attack time

1.7

Damage

4 - 14

Attack point

0.4